Event Info

WHAT IS RECONNECT?

EUE ReConnect is building upon the tradition of widely acclaimed EUE and EUE Connect events, continuing the legacy that started in 2005. Throughout the years the event has changed and evolved in various ways, with ReConnect being the latest iteration. With an expanded crew behind it, we aim to further improve the event experience and bring even more value to both end users and software developers alike. Ever since the very beginning, EUE events have always been non-profit, but to make this even more transparent, we have started the non-profit EUE Foundation, which will be the roof organization for this and all future events.

This non-profit nature of EUE ReConnect means that all the money goes to making the event better for every visitor, and the event itself has no need to grow larger and in doing so dilute the great experience it has always been. As the entire crew volunteers to make this event happen, and we try to keep the ticket prices within reasonable limits, we depend on our sponsors to help make this event the best it can be.

To put it simply EUE ReConnect is from the CG community – to the CG community.  

GOAL

Bringing together software & hardware vendors, production houses, R&D facilities and other companies active in all aspects of CG, in a relaxed, safe environment, to better understand the needs, possibilities and non-possibilities of our industry. To foster and facilitate a better understanding and cooperation between the whole ecosystem of Computer Graphics.

SCHEDULE 

Don't you wish SIGGRAPH was 160 of your best buddies, held in a pub, and had none of the commercial stuff, but all of the talks? Then you wish you were here!
Zap Andersson
Autodesk

COST

See the ticket info page. 

 

PAST EVENT IMAGES

(click to enlarge)

VISITORS

Visitor profile: There is a great balance among the visitors, covering most of the different CG markets. They represent a mix between creative and technical directors and company owners, but also software developers and product managers are present, all ranging from big to small companies. All visitors share the passion for the CG world and have a common DNA in trying to push the limits of what is possible and sharing their knowledge to improve the overall possibilities inside CG.

Past visitors include (among many others) people from 3D Connection, Adidas, Autodesk, Bottleship VFX, Brick Visual, Chaos Group, CD Projekt RED, Congaz, Dyson, Entagma, Ephere, Epic Games, Escape Studios, Evermotion, Foster + Partners, Google, Ground Studios, IKEA, Kinematic LAB, King, Kitbash3D, Luxigon, Mackevision, Maxon, Mediamonks, Microsoft, Minmud, MPC, Nvidia, Pixar, Platige, Quadspinner, Rizom-Lab, SideFX, Unity, ILM, Blizzard.

 

VENUE

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